Customer is King

Dealing the customer a winning hand

A playing card-based game for up to 200 people - and for as few as 6 - making it an extremely flexible experiential learning tool. The Customer is King builds individual and team awareness of the gap between what the customer (internal / external) expects from the seller / service provider, compared to what they perceive they get in reality.

The Game requires real customer data such as the findings of a Mystery Shopper or Customer Service Audit or Employee / Customer Satisfaction Survey in order to achieve the game's full potential.

Key benefits for your team

  • Builds maximum awareness within the service provision/customer service/sales team of the need to continually develop customer facing skills and knowledge.
  • Individuals and groups take more responsibility for their own development.
  • Provides a focus for staff development on the following areas:
    ~ Understanding the Customer
    ~ Modifying own Behaviour to Meet Customer Expectations
    ~ Refining Questioning Technique
    ~ Improving Listening Skills
    ~ Assessing Selling Skills, Influencing Skills

Key features

  • A practical, fun and undeniably relevant introduction to a skills development workshop focusing on customer engagement.
  • Uses live customer data. Customers can also be invited to play the game in advance of the event and the collated findings are incorporated into the design of the day
  • Card sets are designed to reflect your corporate identity
  • Card sets can be used post-event to engage with other staff groups

Organisations that have used a bespoke version of 'The Customer is King'

  • ConocoPhillips UK

What they wanted

The annual conference was positioned around the theme of Customer Focus. Maximillion was commissioned to design a customised activity-based intervention that incorporated real customer data, in order to raise delegate awareness of their customers' perceptions and expectations of service delivery across a number of key areas of the business.

What they said

Happy or delighted with

  • Overall contribution of account manager prior to event
  • Quality of pre-event information
  • Suitable contact prior to the event
  • Overall contribution of your project manager
  • Style & quality of presentation
  • Relevance of session content to the organization
  • Effectiveness at summarizing outcomes and action planning
  • Friendliness & attitude of event staff
  • Overall contribution of your event manager